Searching for the right game development platform

Koonsolo
This post is part of the series moving aways from ActionScript 3 and Flash. There are a lot of programming languages and game libraries available to make electronic games. So which one will I pick to port RPG Playground to? To find out, let's first define what I need. Must Haves Supports Web Browser games The major advantage of RPG Playground over other game editors is that you can use it straight in your web browser. No download, no installation, no wasting of disk space. So the technology I pick should definitely support web browsers. It seems that there is only 1 choice of technology for that: HTML5 with either canvas or WebGL. So the game development platform should definitely support export to HTML5 Multiplatform There are so many platforms now. Web-browser, desktop, mobile, game…
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Moving away from ActionScript 3 and Flash

Koonsolo
Adobe decided to put the final nail in the coffin of Flash. Unfortunately, my RPG Playground has been using Flash for some time. The reason is that it allows my users to make games inside their web browser, without the need to download anything. But it seems that if you want a web game nowadays, the only way forward is to use HTML5. It was already clear years ago that at some point I will have to port it away from a dying technology. But since for me there was no real pressure, I could wait for other technologies to evolve, before I decided where to go to next. I guess the time has finally come to bite the bullet and decide on which technology to use. I plan to document the porting…
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Zombie company feeds on old Flash games

Koonsolo
The Discovery Today I was wrapping up my new release of RPG Playground. But when testing, I suddenly saw the following screen: Which is pretty strange, because I don't have any ads in RPG Playground whatsoever. After this initial screen, some other advertisement appeared at the bottom-left of my RPG making software: This obviously needed some further investigation! The investigation RPG Playground is built using ActionScript3, and generates a Flash application (I can feel you programmers shivering already!).  The reason why I'm still using this notorious technology is up for another discussion. Anyway, I had to find out where these ads were coming form, because I definitely didn't add them. The ads are using the CMPStar advertisement network. After investigating some external libraries that I'm using, I came across some old MochiBot tracking code.…
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