Some time ago I asked our mailing list subscribers to fill in a survey to help decide our next game, and I was amazed that so many took the time to fill this in. To be honest I expected only a few would give feedback. So a big “thank you” to everybody who provided their feedback!

It seems that a lot of you like the originality and optical illusions in Mystic Mine, so this is definitely going to be included in our next game. During the development of Mystic Mine I discovered a new twist on those impossible levels, but wasn’t able to use this in the game. But now I have the chance of creating a new game that makes use of this ‘new angle’, but I’ll tell you more about that later.

Sci-fi and fantasy are still very popular themes, but I don’t want to commit to that too much since there are already a lot of such games out there. And I want to create something unique. The world of our next game can be best described as “futuristic fun”. This probably means nothing to you, but once I’m able to show the first images, you’ll see what I mean.

And of course, it will be available for Linux, Mac and Windows.

I’ll keep you updated!


P.S: If you want to receive the Koonsolo newsletter, go to and fill in your e-mail address.

Categories: Koonsolo


Florian · May 19, 2009 at 08:41


Have you considered porting your games to open source handhelds, like the gp2x (wiz) or the pandora?

Kind regards,

Koen Witters · May 19, 2009 at 09:05

I’m considering the port to some mobile devices, but currently none of the open source ones. I know about the gp2x, but I’ll look into that pandora device.

JimTux · May 24, 2009 at 03:40

What about a MMO except for modern day? There are space mmos’, fantasy mmo’s, why not make a came the takes place in modern day times. I always imagined m16’s, M4’s, missile launchers, 3rd person view and all. Maybe some sort of “end world” type game where people have to form Militias (Guilds etc..). Take, WoW, give it modern day weapons and time period etc…. Anywho, can’t wait to see what ya do.

Huge price discount on Mystic Mine | Crackerjack Games Blog · May 17, 2009 at 09:03

[…] is starting production on their next game, but as you might know this can costs a lot of money, especially for a small game developer. So to […]

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