5 reasons why indie game developers should support Linux

Business, Marketing
.--. |o_o | |:_/ | // \ \ (| | ) /'\_ _/`\ \___)=(___/ A lot of myths exist about Linux users and the whole open source community. Because of these wrong assumptions, a lot of game developers still hesitate to support the Linux platform. As both a Linux user and an indie game developer, I want to educate everybody with hard facts about the advantages of supporting Linux. (more…)
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Who is going to steal your game idea?

Business, Marketing
During the development of your game, you should already do some marketing. This way you line up some customers to buy your game once its released. But marketing means revealing parts of your game. And when developing an innovative game, your primary fear might be that someone is going to steal your idea, and... (Tune from Jaws here) daaa dum daaa dum daaa dum... bring out a cloned game sooner than you! AAAARRRRGGGG! Well... I got news for you: nobody is going to steal your idea. Take a look at Braid or Tower of Goo for example. Both are innovative games, both revealed their concept long before their release. And you know what? Nobody stole their idea. Next to these two masterpieces, I'm shamelessly going to use my own game…
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Market research before creating your game.

Marketing
So, you know how to create games, you have plenty of ideas, and now you want to finish one game and sell it. You've come to the right place to get started on that. The first and most important thing to focus on is marketing. Marketing comes before creating your game, it comes even before thinking about your game. Most people think that marketing is about advertising and press releases, but that's only a tiny part of it. Get this into your head: Marketing is everything, and everything is marketing. Marketing is the kind of game you create, for which platforms, your price, your customer support, your demo, the graphics, game loading times, ... everything! Marketing focuses on the customer, it's how (s)he experiences your products and services. If you…
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