Where is RPG Playground going?

Some of you are wondering where RPG Playground is actually going, so let me explain. I’m now working towards the most basic game you can imagine. I took the RPG genre and dropped everything that can be dropped, and named that the 1.0 version. This means 1 level, your game character can walk around and can talk to NPC’s, who have only 1 thing to say (so no dialog tree). There are monsters walking around Read more…

Who’s up for the challenge?

I already posted this on my Twitter, Facebook and Google+ accounts, but I thought some of my blog followers might be up for this challenge. I want to change the Koonsolo background on these accounts to an RPG Playground level. So if you created a nice looking level, or want to create one, let me know! Then your level will be used as background on one or all of these accounts :).

Share your levels

Time for the second update of RPG Playground this weekend! Imagine what I could do if I did this full-time ;). This time I added a ‘share project’ button where you can generate a link to your level. This way you can share your creations with anyone! It’s located in the top-right menu. You first need to save your level before you can generate the link. When pressing the ‘share project’ menu item, the URL Read more…

Save and load up to 8 levels per user

I just deployed the new version of RPG Playground at http://www.rpgplayground.com/, which allows you to store up to 8 levels per user. When saving or loading a project, a new dialog will pop up where you can select where to save or load your level. Your old level will be available at the first slot. The next thing I’m working on is sharing your levels with others. This way you can show off your amazing Read more…

RPG Playground 0.3 released: Save and Load

A lot of you have been waiting for this, so here it comes: You can now save and load your levels in RPG Playground! Currently only 1 level can be saved an loaded again, but hey, you got to start somewhere. I just put the new version online, so go check it out at http://rpgplayground.com. The next thing on my list is to allow you to save and load multiple levels.

Mystic Mine is now Open Source!

Plenty of people have mailed me with the request to port Mystic Mine to some platform X (because that would be really cool!). Or to distribute Mystic Mine where it’s currently not available. But the sad truth is that I can’t put much energy in Mystic Mine because I’m focussing on RPG Playground. I feel sad about this, because it would indeed be cool if Mystic Mine received more attention. Therefore I decided to release Read more…

RPG Playground 0.2 is a fact

I just put the new release of RPG Playground online, which features a login and registering system. Unfortunately logging in doesn’t have any real purpose yet, but it’s the first step towards saving levels, since that will require you to log in. I tried to make it as easy as possible to create a new account on RPG Playground, and I think the final result is perfect. You can read more about it in my Read more…

The simplest registering system in the world

RPG Playground needs a way to save and load levels. But for that to happen, it needs a proper login system, to store your data online. I thought a lot about a proper login and registering system, and I think I found the perfect one. I didn’t copy any other system found on the web. I just hate it when you create a new account for some service, and have to provide a bunch-load of Read more…

RPG Playground 0.1 released.

I have just put the first alpha version of RPG Playground online at http://rpgplayground.com. Remark that this is an alpha version, so nothing works, except for the most basic functionality. You can walk around with your game character, and when pressing the ‘edit’ button in the top-left corner, you can add and remove objects/tiles. So it’s already possible to create some cool looking levels. Unfortunately saving levels isn’t implemented yet, so once you close your Read more…

Carmack will lead the game revolution, again.

Yesterday I saw a rather dull twitter message from John Carmack, linking to one of his interviews. But I clicked on it none the less, just out of curiosity. But what I discovered was absolutely fantastic! It totally made my day, my week, heck, my whole month. In the interview he revealed that he’s currently working on a virtual reality headset. I experienced some VR headset demo’s in the past, and I must say I Read more…