RPG Playground 0.11: Talk to characters

Are you ready for a new release of RPG Playground? It’s right in time before Christmas! This release allows you to talk to characters, and edit their dialogue. I know a lot of you have been waiting for this, so go ahead and try it! The conversation is currently still limited to the NPC saying maximum 3 lines of text, but in the future this will be extended to full blown conversation trees. Besides this Read more…

RPG Playground 0.10: rescale levels

The new version for RPG Playground is finally here. This one took a long time to finish, I blame it on the nice weather during the summer ;). (So good news, the summer is gone!). This release adds the following new features: 1. Set NPC orientation. 2. Rescale your levels. 3. Buttons have mouse-over highlight. 4. Buttons are greyed out when disabled. So now everything is ready to start implementing the Talk to NPC’s feature! Read more…

RPG Playground 0.9: Full Fullscreen

Time for a small RPG Playground release! I improved the fullscreen mode so it doesn’t scale RPG Playground, but it resizes it. This means you will have a lot more overview on your level when working on it. You can now also scroll your level in edit mode, which makes editing a bit easier, because you don’t have to move your character everywhere you want to modify something. New registered users now also see a Read more…

RPG Playground 0.8: Improved GUI

Time for a new RPG Playground release! This time I made the GUI a bit nicer. I was planning on adding ‘talking to characters’ first, but the current GUI was holding me back, so I fixed that first. I also added a welcome screen showing the brand new RPG Playground logo. Remark that it now requires you to log in or register first before you can start designing. But when you share a level, anyone Read more…

RPG Playground 0.7: Improved project management

The new release of RPG Playground has arrived! This time I improved managing your projects, so you can give your project names. You can also rename them later and delete them. This should allow you to manage your projects a bit better than in the previous version with the static 8 slots. I also made a lot of improvements behind the scenes, mainly on the server side. RPG Playground is growing out of the fooling Read more…

RPG Playground 0.6: Add characters

It’s time for a new release of RPG Playground! This time you can add characters and monsters to your levels. Unfortunately they currently just stand there doing nothing. But don’t worry, in the next releases the NPC’s will be able to talk, and the monsters will walk around and attack the hero. When loading your old levels, you will see a popup that it is an old level. You can add characters to these levels Read more…

Where is RPG Playground going?

Some of you are wondering where RPG Playground is actually going, so let me explain. I’m now working towards the most basic game you can imagine. I took the RPG genre and dropped everything that can be dropped, and named that the 1.0 version. This means 1 level, your game character can walk around and can talk to NPC’s, who have only 1 thing to say (so no dialog tree). There are monsters walking around Read more…

Who’s up for the challenge?

I already posted this on my Twitter, Facebook and Google+ accounts, but I thought some of my blog followers might be up for this challenge. I want to change the Koonsolo background on these accounts to an RPG Playground level. So if you created a nice looking level, or want to create one, let me know! Then your level will be used as background on one or all of these accounts :).

Share your levels

Time for the second update of RPG Playground this weekend! Imagine what I could do if I did this full-time ;). This time I added a ‘share project’ button where you can generate a link to your level. This way you can share your creations with anyone! It’s located in the top-right menu. You first need to save your level before you can generate the link. When pressing the ‘share project’ menu item, the URL Read more…

Save and load up to 8 levels per user

I just deployed the new version of RPG Playground at http://www.rpgplayground.com/, which allows you to store up to 8 levels per user. When saving or loading a project, a new dialog will pop up where you can select where to save or load your level. Your old level will be available at the first slot. The next thing I’m working on is sharing your levels with others. This way you can show off your amazing Read more…